Rowan Beck

Game developer, Designer, Level Designer & 3D artist.

I have a focus on Vehicles & machinery for my 3D art & a focus on abandoned & post-apocalyptic landscapes for level design.


I also have an interest in cars & motorsport, having done research projects on racetrack design & the sense of speed in racing games.

Skills: -Unity     -C#     -3DSMax     -Unreal Engine

           -Photoshop       -Audacity    -ZBrush

           -Level Design   -Vehicle Design  -Weapon Design         


Email: R.beck12@hotmail.co.uk  |    Youtube


I first started learning game design skills in college where I did a game design diploma. Before then, I had always had an interest in games and game design and had often discussed ideas and adjustments to games with friends.

Within small teams, I have worked on tabletop role-playing game systems, card games (which came 3rd in a game jam against full 3D computer games), a boss fight game in unity, a narrative horror-focused walking sim game, a puzzle escape room game, and a flying car game.

I have skills in UI Design in Photoshop, level design in Unity & Unreal engine, I have C# programming. I have designed, sketched, and modeled characters. I also have experience in voice acting, story writing, sound design, lighting, unity's particle system, and pro builder.

Outside of academic work, I have personally learned to build and upgrade PCs. I also have a vast knowledge about cars and other vehicles which can be beneficial when working on anything car-related in game design.              

Rowan Beck Games
All rights reserved 2021
Powered by Webnode
Create your website for free! This website was made with Webnode. Create your own for free today! Get started